50 - Tropical Thunder

Previous session: 49 - The End of a Civilization

Stranding in Space
...

In the middle of this cemetery of ships, stands our powerless ship, drifting, and soon-to-join the other ones. Luckily for us, Sabine mentions that she has a solution to restore the power to the Spelljammer.

Nesvalyn
Do you need something to help or you'll be fine?
Sabine
Well, you see, what I could do is use my ribbons to transfert energy, the difficulty is having a catalyst, and unfortunately...

She looks at Axel then at her fresh scar.

Sabine
I can't be the one to do it.
Axel
Can I do it?
Sabine
Actually... a Plasmoid would work, it should make it just fine.
Axel
Tell me what to do and I'll be happy to help.

Sabine walks away to prepare her plan.

Nesvalyn
Well, I hoped it would be a better occasion, but it's how it is sometimes...

Nesvalyn leans his hand over to Dieterich.

Nesvalyn
I'm Nesvalyn.
Dieterich
You heard my name, I'm Dieterich Ribbergrab. Is there anything you want to know?
Nesvalyn
It's more something I would've asked you honestly.
Dieterich
I'm 400 years into the future, and I see no point about asking something relevant, as I have a goal. I'm not staying here, in the realm of the living but my daughter is still there, somewhere, I need to solve this.
Axel
Where would you go to find her?
Dieterich
Going whereever you go, as she's attach to this one.

He points Dottie.

Dottie
I don't get attached to irrelevant people.
Nesvalyn
Have you heard of the White Sabretooth clan?
Dieterich
That rings nothing, perhaps you meant the Ice Tiger clan?
Nesvalyn
... Oh.
Dieterich
Is it something you know?
Nesvalyn
More saw this animal into my... well... let's say episodes? Before we had to face Anria.
Dieterich
You mentioned you met my daughter, I supposed she is tight to what you're doing right now, or you should know about how she died.
Nesvalyn
Well... Anria was pulling the strings in the town we arrived at the beginning of our journey, and in defense, and even after attempting to talk with her, with had to stop her, and we killed her.
I'm sorry it had be this way, I understand if you're angry or mad against us, however I'm the only one remaining from that fight, so leave the others out of this and I'll take responsability for the group.
Dieterich
I knew something happened if she died... I'm sorry if she hurt you or your town.

Then we kept discuss more about Dieterich, trying to learn more about him and answering some his questions. Time passes, and as there's no light or energy, the Astral Sea feels dark, as we tried to keep the place warm with our lively talks.
After a while, Sabine calls the group. We see a structure built with her ribbons, as it seems they have an infinite length and they go straight to the Spelljammer Helm.

Sabine
Alright, sorry it took so long.

She picks her cane and starts to jiggle.

Sabine (to Axel)
Anyway, you get into position and I'll wrap the ribbon around you.

Axel goes there and let themselves do it, as Sabine prepares them.

Sabine (murmuring)
Is it too tight for you?
Axel
Make it as tight as you think is appropriate.
Sabine
Right now it is almost appropriate...

She ties even more, then she gets back, gesture to move back, flips a glass thing, looks at Axel

Sabine
Alright, are you ready?

And she hits the button before their answer. It's quiet for a moment, and then the crackling of the lighting is in the air. It's only blue at the beginning, then it has all the rainbow colors from the Astral Sea, suddenly, as we hear a crack of thunder, and so feels Axel.
[CON Save - Pass ✔] It paralyzes Axel, as being fully shocked and takes 7 lightning dmg from the initial shock.

As we see the lightning going through Axel, it's going as Sabine holds on, and a couple of seconds passes.
[CON Save] Axel takes 28 lightning dmg
[Perception check - Pass ✔] Axel notices the slowest smile going through Sabine's face.

More and more lightning goes through Axel, and Sabine keeps it going, a few more seconds passes.

[CON Save] Axel takes 42 lightning dmg
[Insight - Pass ✔] Axel realizes along Nesvalyn that Sabine tries to kill them.

Nesvalyn goes to her, who notices a creepy and deadest smile on Sabine's face.

Nesvalyn
What are you doing with them?

She presses a button and everything stops, all at once.
The Spelljammer Helm is fully functional, and snaps her fingers and the ribbons unwraps around her. She shoves the controller to Nesvalyn.

Sabine
I fixed your ship!

And she goes to their room, and Nesvalyn rushes to Axel, while Dottie Lombardo casts [Hideous Laughter] on Sabine and laughs.

Axel gets up, and casts [Beacon of Hope], then uses their ki to heal themselves.

Dieterich wonders if this situation is normal, but before asking more, he notices this tangled red and gold thread. Thinking it was part of the experiment, and starts to gather it up. It seems to go into a corner of the ship, and it ends abruptly within in the wall. He keeps pulling for a bit, and when trying to pull harder, it begins to glow slightly.

Dieterich
Does someone knows of your friends' magic item?
Nesvalyn
Give us a moment! Axel, how do you feel?

Dieterich keeps pulling the thread, and he notices that some linger of silver light expands. It seems to be proportional to how he pulled.

Dieterich
How big the light should be before I stop?
Dottie
I don't know, I'm not an arcana person, I usually let Ignatius take care of that.
Dieterich
Well, it seems to be generated from some kind of power for the ship.

After going to pull a bit, this glowy tear seems to sip into the thread, and the base gets a thread, like almost a lamp, like a yellowish glow. Dieterich is still pulling the thread.
The thickness continues upwards, and Dieterich feels a hand made from this light wrapping into his hands.

Dieterich
Our ship powered by ghosts now?
Nesvalyn
Some kind of spirit guardians? I haven't check yet...
Dieterich
It doesn't have any ancestor here. Do you need help ghost ship?

The hole grows exponentially, then a fully 6'3" humanoid figure stumbles out of the corner, and the hole is gone.

A sparkle of hope
...

This figure wears a red shirt, and some broad overalls, looking around and is totally confused. They are glowing like radiant, and a set of horns and tail attached.

Glowing humanoid
Where am I?
Dieterich
You're not expected here, you're not a ship ghost...
Glowing humanoid
Not a ghost indeed
Dieterich
I may have made assumptions, I apologize.
Axel
Hey Dieterich, what you get over there?
Dieterich
I seem to have summoned a star person.
Axel
You can do that?
Dieterich
I thought you know I could do that.

When we're looking at her, we have the feeling of looking at a clear night sky.

Axel
Who are you?
Glowing humanoid
I was, oh sorry. I'm Taurus.
Dieterich
Taurus...
Axel
I see. Axel, nice to meet you, where do you come from?

We hear another voice coming over her at the same time.

Taurus?
Well, let's see, I was running in a ship, how there's a camp, and a boat at the same time?
Taurus
That's not right...
Dieterich
Do you have two voices?
Taurus
No.
Axel
Interesting...
Dieterich
Are you like a plasperson? Similar to this one but emitting light, Axel right?
Axel
Not generally, but not that scale.
Dottie
It could be better if I wanted to...
Dieterich
And you seem firmer than Axel there.
Taurus
I... Hmm. What was the question?
Dieterich
I... apologizes if I made any offense.
Taurus
Oh no, that wasn't the intention...
Axel
We're not entirely sure what you are...
Taurus
Right, that would make sense.
Nesvalyn
Is there something you remember or was doing?
Taurus
What was I doing? Uh..
Nesvalyn
Are you alright or hurt?
Taurus
I think I'm good? Sorry, I'm just a little lost right now.
Nesvalyn
You're not the only one, don't worry too much.
Axel
Do you remember any goals you had?
Taurus?
Looking for the next job, figuring out what to do next.
Axel
Aren't we all?
Nesvalyn
What were you doing then? If you're willing to share.
Taurus?
Hero and bounty hunter.
Dieterich
Both a hero and bounty hunter or?
Axel
It sounds like... are you two people at the same time? Or capable of saying two things at the same time?
Dieterich
She said it wasn't normal.
Taurus
No it's not.
Dieterich
You're not certain how you got here?
Taurus
I just got here. Oh. Yeah! I do remember, the last thing I saw before being sucked into this pocket dimension thing is this lady showing up. Human, medium hair, kind of blonde hair...
Nesvalyn
With an eyepatch?
Dieterich
Tall for a human?
Taurus
No, and she was 5'6.
Axel
Did she gave you a name?
Taurus
She gave me the name Taurus.
Axel
That's your name, but what's her name?
Dieterich
Did you gained your name there?
Taurus
With an assistance when I showed up?
Dieterich
Did you assisted your creation?
Taurus
I'm not sure?
Dieterich
Are we on Wundera?
Dottie
No.
Axel
No.
Nesvalyn
We're on the Astral Sea actually, does it ring a bell?
Taurus
Yes.
Taurus?
No.
Nesvalyn
I'll explain, basically the Astral Sea is a place linking many different worlds which you can travel with a Spelljammer, like the one we're standing on.
Taurus
I see.
Axel
But I think we won't go until a while, but I guess it's back online at least. Do we want to check if we can find Ludwig first?
Taurus
Someone got lost?
Dieterich
More kidnapped.
Dottie
Wait Taurus person, are you sure you're not part of my own ship?
Taurus
No?
Axel
We can ask about Samir in various places.
Taurus
I heard about it?
Axel
Who, Samir?
Taurus
Yeah.
Dieterich
A Rakshasa to be precise.
Taurus
Like a Tiger one?
Axel
Yeah.
Taurus
I know he's part of a gang of pirates, right?
Axel
Yeah, do you know where he tends to be?
Taurus
He's in a pocket dimension usually, like a training post.
Axel
Sounds difficult, do you know how to get there?
Nesvalyn
That pocket dimension could be also a crystal sphere.
Axel
True. But could be also a demi-plane.
Taurus
I think I was there for a bounty mission one time. I must still have it.

Taurus reaches their pocket and shows a small shiny stone.

Axel
I see. Do we need to take it somewhere specific?
Taurus
No. It's more of a portal type of deal, more a caravan, something gets here and their attention.
Axel
Wonderful.

[Insight - Fail ❌] The vibe is awkward from Taurus' point view as they just arrived.

Taurus
I'm just...
Nesvalyn
Are you ok?
Taurus
I... I just I'm sorry for showing up?
Nesvalyn
Don't worry about it too much...
Taurus
I think I was born five minutes ago?
Dieterich
And you have memories of other lives?
Taurus
Yeah.
Nesvalyn
You're welcome to stay with us if you want to.
Dieterich
I got there three hours ago, so if we're being rude, I was rude first.
Nesvalyn
And Dottie got there too, so we are all new and have to learn each other.

Nesvalyn checks again if Axel is ok to travel.

Nesvalyn
You're ok Axel?
Axel
Yeah, I should be good now.
Nesvalyn
We need to talk to Sabine about what just happened, she tried to kill you!
Dieterich
Was that normal?
Axel
I wasn't a great person, as I wasn't able to feel empathy or feeling stuff. And we got into a conflict to destroy a crystal, and the only way was to throw a nuclear explosion, and my weapon used nuclear energy.
Dieterich
I have no idea how it works...
Nesvalyn
Same, no worries.
Axel
It's too complicated to explain, Persy would be able to explain it to you.
Nesvalyn
Which would be impossible at the moment...
Axel
But basically, it's difficult to contain and it has a high potent of explosive. And the only way to release was to me to die, so I went next to the crystal, shooting and killing myself, caused the explosion, and Sabine intervened to save the party and was so hasty and put them in danger, and saw the state I left her. She has good reasons to hate me.
Dieterich
That's the reason of her scar and current injury?
Axel
Yeah.
Dieterich
Understandable, but still unfortunate.
Axel
I have apologized and she yet to forgive me.
Nesvalyn
I get it, but she tried to murder you...
Axel
I know.
Nesvalyn
We need to have a talk.
Axel
But I can't be angry at her.
Dieterich
I do not know this Sabine, be aware that she doesn't go the same path as my daughter.
Nesvalyn
If you don't mind, I'd like to have you with me when talking with her.
Dieterich
I agree, but I don't know her much.
Nesvalyn
No worries, we met her last week.
Dieterich
I can give her my two cents.
Axel
If I was her, I wouldn't listen to you. She is currently stuck in her anger, and using your own experience is going to be meaning fully, as she arrived here.
Dieterich
If you have no other suggestions, your warning is meaningless.
Axel
I have to disagree.
Dieterich
I kind of said the same in different words.
Taurus
Did you said someone was kidnapped?
Nesvalyn
Do we need preparation before going?
Axel
Depends, how long it's going to take?
Taurus
Uhh... yeah?
Axel
Let's assume it's going to take a short amount of time.
We prepare ourselves...

Taurus activates the keystone with a whistle, and we hear a vrooming noise from afar. When it approaches, there's a very large humanoid alien driving a boat, with an alligator look.
As the boat gets closer, Taurus remembers in order to get passage is to pay a toll to the boat pilot.
And fortunately, they remember they have a pack of cigarettes in their pocket that the driver may appreciate.

Boat Master
You got toll?

Taurus pulls cigarettes from her left pocket.

Boat Master
That will do, get 'on.
Dieterich
Are we leaving the ship here?
Nesvalyn
I think we'll return here once we're done.

When we get in, we're on the ocean, but on a proper one suddenly. In the distance, there's a land in view, and the scene behind us disappears when we step on the ship. They light the boat, and we're pudding through this beautiful crystal water, the sky is reflected in the water.
We finally arrive on the island with a tropical jungle, and we see a small city, built near the jungle, like a natural port, stone houses near water, and fancy bungalows on the hill.
We're getting to the dock and the Boat Master bids us a good day before leaving.

Welcome to Eklima
...

As we make our way...
[Insight - Pass ✔] We realize that the place is filled with criminals as we stick out, and we're being eyed out. It seems to be a shady city.

Eklima is a pocket dimension as a hiding place for criminals from the authorities, this is the perfect place.

Dottie Lombardo summons an Ignatius.

Dottie
Hey you, go get some light armor.

The Ignatius shrugs has it has no idea where to go, and the credit crystal Dottie has on her is empty.

Axel
Do you have any idea where Samir is?
Taurus
Uhm, where the hell he can be...
Nesvalyn
No worries, if you don't know, it's fine.
Axel (to Dottie)
Do you have any idea where Samir may be?
Dottie
I don't know who it is, but I can ask some contacts, if they recognize me in that tiny village.

[INT Check - Fail ❌] Dottie Lombardo recalls a gentlemen who curbed their shoes... actually no, can't remember.

Nesvalyn
We can still ask around as usual?

[Investigation] After asking around, Dieterich's bag got snatched
[Perception - Pass ✔] Taurus and Nesvalyn notices a kobold tail running down the street

Nesvalyn goes right after it with Taurus going on a different way to corner them.
Axel enables the Embolding Balm on the group (expect them)
Axel follows Taurus, Dieterich follows Nesvalyn.
Dottie Lombardo reaches a tall position using [Misty Step].

[Athletics or Acrobatics] By tracking the Kobolds, Axel and Nesvalyn can attempt to grab the Kobold.
[Perception - Pass ✔] Dieterich notices a third kobold with a heavy backpack
[Grapple check] Axel turns a corner and grapples the Kobold, no backpack in his hands.
Nesvalyn is suspended in time after activating the Heart of Gold unable to move, and hears steps with the face of Or, except their face is upside down (as they're walking in the air),

Or
Nesvalyn, darling, this will end if you give it to me.
Nesvalyn
I told you we will see at your wedding.
Or
You'd be lucky to be invited!

And Nesvalyn grabs the kobold, but there's no backpack.
Dieterich swoops down on another kobold, and pin it to the ground.
The party regroups and Nesvalyn has a déjà-vu feeling.

Nesvalyn
Wait, is that Bucci, Tagi & Razzo?
Kobold
What, who?
Nesvalyn
Aren't you from Saltspocket?
Kobold
No, we're Occhi, Zetti and Agno.
Axel
Why did you steal the bag?
Occhi
We're criminals, do you know where you are?
Dieterich
I'm assuming they're making money by stealing.
Axel
I know, I'm trying to get their precise intentions.
Axel (to the Kobolds)
Did someone told you to do that for us or what's the deal?
Occhi
Never met a pickpocket before? Also you're easy marks, and asking for Samir.
Nesvalyn
I really have this deja vu feeling, wow.
Dieterich
You know that Samir?
Occhi
We know things...
Dieterich
Perhaps you're willing to enlighten us?

Dieterich stares down at Occhi and the other kobolds while cracking his knuckles.

Occhi
What's in for me?
Dieterich
Not being beaten to a pulp.

[Intimidation - Pass ✔] They back up to the wall.

Occhi
Ok ok, let me consult my associates.

They turn and whispers to each other for a while, then they turn back to us.

Occhi
Alright, here's the deal: You don't kill us, and we'll tell you where Samir's compound is. And also do you have any cigarettes?
Axel
Is it the currency here?
Dieterich (to Taurus)
Do you have more?

Taurus notices there is another pack of cigarettes in her pockets.
Dottie Lombardo starts to cast [Vicious Mockery] at the group.

Occhi
OK OK FORGET THE CIGARETTES WE'LL SPEAK, WE'LL SPEAK!

They talk about how to get to Sabir's compound, and it will take a few hours.

Axel
I'm fine with them.
Dieterich
You're fine to go, I recommend you to stop doing crimes.
Occhi
You fucking narcs!
Axel (to Nesvalyn)
Was I like that?
Nesvalyn
Honestly?

Nesvalyn let go a smile.

Nesvalyn
I have to think about it.

Welcome to the Jungle
...

We're going through the jungle, except the animals look weird and strange: monkeys are too long, snake with feet (but no leg).

snake.gif

We're stopping as we're near the settlement, and we sense the smell of incense we smelled back at the ship.
Axel replicates the incense smell, and casts [Pass without Trace] on the group.
[Stealth] We stealth until we reach a sandstone wall surrounding the place. There doesn't seem to be a gate anywhere. The tops of the building can be seen before.

We banter about the plan and what to do.
We decide to climb up the wall and we position ourselves on the lip of the arch wall, and when looking inside, the tall building chimers away and we fall, and shrinks in the ground.
[Acrobatics] Dottie Lombardo and Ignatius takes 16 fall dmg (Dieterich takes the damage), the rest lands safely.
We're all in a pit with its classic decorations, with a bunch of holes, a big circular pit of a radius of 40ft.
On the other side of this pit and up is Samir inclined on a throne, with the Rakshasa gang around him, Ludwig is seated on the floor next to the throne and has been shaved fully.
Standing on the other side is a shorter figure, wearing a black hood which obscurs their figure.

Samir
Tell me. Do you know how Detect Thoughts work?
Axel
Vaguely.
Taurus
No?
Dieterich
I believe I had a friend who could cast it.
Samir
Clearly, you don't.
Dieterich
It's been a while honestly since I've heard about it.
Samir
So, why are you here?
Nesvalyn
I thought you would be able to detect and learn from this?
Samir
It's called conversation, mutant.
Nesvalyn
I know, you should try it sometimes.
Axel
We're here for Ludwig, and you don't seem to treat him well.
Samir
What is Ludwig? An horrible name. It will earn its name when it will earn its place.
Axel
How in the hells do you get to the sight he needs to earn his place when you kidnapped him? How do you decide how he has to do?

[WIS Save] Axel senses magic around, but nothing happens.

Samir
Well, as much as I appreciate you keeping my boy alive up until this point. He's mine.
Nesvalyn
No, he's his own person.
Axel
You don't have to claim to be a good father and say you fucking own him
Samir
I haven't said I was a good father, I don't know, you kind of understood I'm the seedy person.
Axel
We are here to bring back Ludwig, it is something for your own entertainment? What's your angle here?

The black hooded figure steps forwards and leans in and whispers to Samir, and looks back.

Samir
Well, we decided you would be a good entertainment.
CALL FORTH THE VARA-NIDA!

From below the ground, we hear a deep throaty growling, and erupting from the hole, this creature.

Combat against the Vara-Nida

[WIS Save] The creature roars and agitates, Dieterich is frightened.

[Round 1]
Taurus goes to attack the Vara-Nida (hits once for 19 dmg)
Nesvalyn attacks the Vara-Nida (hits once for 32 dmg) and breaks formation
Dottie Lombardo casts [Bigby's Hand] and tries to grapple the Vara-Nida (fails).
↪ The Vara-Nida attacks Dottie Lombardo (hits for 15 dmg)
Dieterich activates his [Eldritch Tattoo], and ends the Freighted action by focusing.
Axel gets closer and casts [Spirit Guardians], dealing 9 radiant damage.
The Vara-Nida gets to one side of the arena quickly, facing Axel and Taurus, breathing out a wave of blood filled saliva.
↪[DEX Save] Taurus takes 48 acid damage, Axel takes 24 12 acid damage.
↪[CON Save - Pass ✔] Axel keeps the concentration


[Round 2]
Taurus attacks the Vara-Nida (hits thrice and crits for 82 dmg)
↪ The Vara-Nida stands up and crushes down on Taurus, taking 16 dmg and stays up ([Grapple contest - Won ✔])
Nesvalyn throws a dagger at the Vara-Nida (hits for 25 dmg 💀)

Samir stands up.

Samir
God damnit, do you know how much expensive that is?
Dottie
Probably between nothing and not much.
Dieterich
It is your choice, that's your bad. Maybe buy a strong one next time?
Samir
I'm tempted to not invite the bright one next time.
Nesvalyn
So, have you tried conversation?
Samir
It is strong, but this one...

He kicks Ludwig.

Samir
...is not. And speaking of strength, for the next one...
Nesvalyn
How long until you're the one facing ourselves?
Samir
I dunno, I'll kill you first.

The door opens, and heavy footsteps gets in, is a 20ft tall giant, covered in tattoos, that Dieterich recognizes her as part the Auruch clan.